Advanced Animation— PROJECT 1

Week 1 - Week 15



22 April  2026 - 21 July 2026


QIULIHUA/0365036



Design Research Dissertation / Bachelor of Design (Honours)in Creative Media

Advanced Animation


INTRODUCTION


Project 1 - Walk Cycle





根据老师所发的要求,我们需要做两个形态的走路动画,首先,我先完成了第一部分的动画,Vanilla Walk

Fig 1.0 Vanilla Walk

Based on the character's walking posture, I set keyframes for each step, breaking down a complete walking loop into several key nodes at frames 12-24-36-49. I also added keyframes for the main posture at frames 12, 24, 36, and 49, corresponding to the four core actions: front foot landing, lowering the center of gravity, raising the center of gravity, and changing steps. At the same time, I used the preset hand posture library in the lower panel to change the character's hand movements to an open mode, making the character's arms swing more delicate and getting rid of the monotonous swinging motion.

Fig 1.1 Vanilla Walk

Furthermore, the curves were adjusted to make the figures more flexible and regular.


Attitude Walk

Because the animation features exaggerated character movements with large amplitude, I changed the character's walking posture, making them raise their hands while walking and exaggerating their gait.

























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