Week 1 - Week 15
QIULIHUA/0365036
Design Research Dissertation / Bachelor of Design (Honours)in Creative Media
Advanced Animation
INTRODUCTION
Project 1 - Walk Cycle
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| Fig 1.0 Vanilla Walk |
Based on the character's walking posture, I set keyframes for each step,
breaking down a complete walking loop into several key nodes at frames
12-24-36-49. I also added keyframes for the main posture at frames 12, 24,
36, and 49, corresponding to the four core actions: front foot landing,
lowering the center of gravity, raising the center of gravity, and
changing steps. At the same time, I used the preset hand posture library
in the lower panel to change the character's hand movements to an open
mode, making the character's arms swing more delicate and getting rid of
the monotonous swinging motion.
Furthermore, the curves were adjusted to make the figures more flexible
and regular.
Because the animation features exaggerated character movements with large
amplitude, I changed the character's walking posture, making them raise
their hands while walking and exaggerating their gait.

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